Namespace: (Default Namespace)
[SerializableAttribute] public class AudioCategory
Thetype exposes the following members.
The AudioController the category belongs to
return true if the category has completely faded out
return true if the category is currently fading in
return true if the category is currently fading out
If a parent category is specified, the category inherits the volume of its parent.
The volume factor applied to all audio items in the category (NOT including a possible parentCategory) If you change the volume by script the change will be applied to all playing audios immediately.
The volume factor applied to all audio items in the category (including a possible parentCategory and fade out/in)
Starts a fade-in of the audio category.
Starts a fade-out of the audio category.
Retrieves the AudioMixerGroup associated with this category. AudioMixerGroupa are inherited by the parent category.
Retrieves the AudioObjectPrefab associated with this category. AudioObjectPrefabs are inherited by the parent category.
Unloads all AudioClips specified in the subitems from memory.
Define your AudioItems using Unity inspector.
Allows to assign the category to a Unity 5 Audio Mixer Group
Allows to define a specific audio object prefab for this category. If none is defined, the default prefab as set by AudioObjectPrefab is taken.
The name of category ( = categoryID )