The AudioSubItem type exposes the following members.
Constructors
Name | Description | |
---|---|---|
AudioSubItem()()()() |
Initializes a new instance of the AudioSubItem class
|
|
AudioSubItem(AudioSubItem, AudioItem) |
Copy constructor
|
Methods
Name | Description | |
---|---|---|
ToString |
Returns the name of the audio clip for debugging.
(Overrides Object..::..ToString()()()().) |
Fields
Name | Description | |
---|---|---|
Clip |
Specifies the AudioClip to be played in case of the Item mode.
|
|
ClipStartTime |
Offsets the the audio clip start time (in seconds).
|
|
ClipStopTime |
Ends playing the audio at this time (in seconds).
|
|
Delay |
Defers the playback of the audio sub-item for Delay seconds.
|
|
DisableOtherSubitems |
If enabled all other subitmes which do not have this option enabled will not be played. Useful for testing specific subitmes within a large list of subitems.
|
|
FadeIn |
Automatic fade-in in seconds
|
|
FadeOut |
Automatic fade-out in seconds
|
|
individualSettings |
List of attribute names that have individual setings, ie. that are not inherited by the parent AudioItem
|
|
ItemModeAudioID |
Specifies the audioID to be played in case of the Item mode
|
|
Pan2D |
Alters the pan: -1..left, +1..right
|
|
PitchShift |
Alters the pitch in units of semitones ( thus 12 = twice the speed)
|
|
Probability |
If multiple sub-items are defined within an audio item, the specific audio clip is chosen with a probability in proportion to the Probability value.
|
|
RandomDelay |
Randomly adds a delay between 0 and RandomDelay
|
|
RandomPitch |
Randomly shifts the pitch in units of semitones ( thus 12 = twice the speed)
|
|
RandomStartPosition |
Starts playing at a random position.
|
|
RandomVolume |
Randomly shifts the volume +/- this value
|
|
SubItemType |
Specifies the type of this AudioSubItem
|
|
Volume |
The volume applied to the audio sub-item.
|
Properties
Name | Description | |
---|---|---|
item |
the AudioItem the sub-item belongs to.
|