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AudioObjectPlayScheduled Method

Plays the audio clip at the specified high precision DSP time (see the Unity AudioSettings.dspTime documentation)

Namespace:  (Default Namespace)
Assembly:  AudioToolkit (in AudioToolkit.dll) Version: 8.2.0.0 (8.2.0.0)
Syntax
C#
public void PlayScheduled(
	double dspTime
)

Parameters

dspTime
Type: SystemDouble
The high precision DSP time.
See Also