AudioObjectPlayScheduled Method
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Plays the audio clip at the specified high precision DSP time (see the Unity AudioSettings.dspTime documentation)
Namespace:
(Default Namespace)
Assembly:
AudioToolkit (in AudioToolkit.dll) Version: 8.2.0.0 (8.2.0.0)
Syntax public void PlayScheduled(
double dspTime
)
Parameters
- dspTime
- Type: SystemDouble
The high precision DSP time.
See Also