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PoolableObjectpreloadCount Field

This number of instances will be preloaded to the pool if Preload(GameObject) is called.

Namespace:  (Default Namespace)
Assembly:  AudioToolkit (in AudioToolkit.dll) Version: 8.2.0.0 (8.2.0.0)
Syntax
C#
public int preloadCount

Field Value

Type: Int32
See Also