ClockStone Audio Toolkit for Unity - Documentation
ClockStone Audio Toolkit for Unity - Documentation
( Default Namespace )
AudioObject Class
AudioObject Properties
audioID Property
audioItem Property
audioObjectTime Property
audioTime Property
category Property
clipLength Property
completelyPlayedDelegate Property
isFadeOutComplete Property
isFadingIn Property
isFadingOut Property
isFadingOutOrScheduled Property
isPlayedAsMusicOrAmbienceSound Property
pan Property
pitch Property
playCalledAtTime Property
primaryAudioSource Property
scheduledPlayingAtDspTime Property
secondaryAudioSource Property
startedPlayingAtTime Property
stopAfterFadeOut Property
subItem Property
timeUntilEnd Property
volume Property
volumeItem Property
volumeTotal Property
volumeTotalWithoutFade Property
AudioObject
clipLength Property
Gets the length of the clip.
Namespace:
(Default Namespace)
Assembly:
AudioToolkit (in AudioToolkit.dll) Version: 8.2.0.0 (8.2.0.0)
Syntax
C#
Copy
public
float
clipLength
{
get
; }
Property Value
Type:
Single
Remarks
Is effected by
ClipStopTime
and
ClipStartTime
See Also
Reference
AudioObject Class
(Default Namespace) Namespace
Copyright (c) 2012 by ClockStone Software GmbH
Send comments on this topic to
ClockStone Support Email