AudioObjectprimaryAudioSource Property
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returns the primary AudioSource
Namespace:
(Default Namespace)
Assembly:
AudioToolkit (in AudioToolkit.dll) Version: 8.2.0.0 (8.2.0.0)
Syntax public AudioSource primaryAudioSource { get; }
Property Value
Type:
AudioSourceRemarks
some features like "loop sequence" require an additional AudioSource.
Functions like Stop(), FadeIn(), etc. always act on the primary audio source.
See Also