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AudioControllerAudioObjectPrefab Field

You must specify your AudioObject prefab here using the Unity inspector.
  • AudioObjectAudioSource (Unity built-in)PoolableObject - only required if pooling is uses

Namespace:  (Default Namespace)
Assembly:  AudioToolkit (in AudioToolkit.dll) Version: 8.2.0.0 (8.2.0.0)
Syntax
C#
public GameObject AudioObjectPrefab

Field Value

Type: GameObject
See Also