AudioControllerUsePooledAudioObjects Field
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Enables / Disables AudioObject pooling
Namespace:
(Default Namespace)
Assembly:
AudioToolkit (in AudioToolkit.dll) Version: 8.2.0.0 (8.2.0.0)
Syntax public bool UsePooledAudioObjects
Field Value
Type:
BooleanRemarks
Warning: Use
PoolableReferenceT to store an AudioObject reference if you have pooling enabled.
See Also