AudioControllerEqualPowerCrossfade Field
|
If enabled fading is adjusted in a way so that cross-fades should result in the same power during the time of fadeing
Namespace:
(Default Namespace)
Assembly:
AudioToolkit (in AudioToolkit.dll) Version: 8.2.0.0 (8.2.0.0)
Syntax public bool EqualPowerCrossfade
Field Value
Type:
BooleanRemarks
Unfortunately not 100% correct as Unity uses unknown internal formulas for computing the volume.
See Also